Current Gen 3D Game Prop Production
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Current Gen 3D Game Prop Production

Highlights

In this course you will learn to create a photo-real game prop using modern game art production techniques. You will gather reference, generate a base model, create a high polygon model, bake details onto a low poly model, and then texture and present a final portfolio piece. This course is aimed at students who have some knowledge in 3d and game art and would like to learn more advanced techniques employed in the creation of modern game assets. We will be using Maya, Zbrush, Marmoset, and Substance Painter extensively throughout the course. When you are finished you will have your own model based of of a real-world prop suitable for use in modern game engines.

About the Course Provider

Coursera provides access to more than 3000+ courses across a wide variety of subjects in parntership with different universities and organizations.

Course by

  • self
    Self paced
  • dueration
    Duration 15 hours
  • domain
    Domain Arts & Humanities
  • subs
    Monthly Subscription
    Course is included in
    1. Starter @ AED 99 + VAT
    2. Professional @ AED 149 + VAT
  • fee
    Buy Now Option not available
  • language
    Language English