Baking Lights for Better Performance in Unity
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Baking Lights for Better Performance in Unity

Highlights

In this one-hour, project-based course, you'll learn how to precalculate, or "bake" lights for better performance. You'll learn how to configure lightmapping and other light-related settings that can greatly improve the frame-rate of any game. The guided project will introduce you to the following Unity concepts: - Lightmapping - Light Modes - UV Overlap This series makes use of the medieval-themed Unity project created in Light Up Your World in Unity (Introduction to Lighting). It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein. Note: This course works best for learners who are based in the North America region. We're currently working on providing the same experience in other regions.

About the Course Provider

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Course by

  • self
    Self paced
  • dueration
    Duration 3 hours
  • domain
    Domain Personal Development
  • subs
    Monthly Subscription Option not available
  • fee
    Buy Now Free
  • language
    Language English