Leading Change: Go Beyond Gamification with Gameful Learning
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Leading Change: Go Beyond Gamification with Gameful Learning

Highlights

"Leading Change: Go Beyond Gamification with Gameful Learning" instructs school leaders and teachers on tools and strategies to support gameful learning in schools.

Developed in partnership with Microsoft, this education course aims to transform teaching and learning at all levels through explorations of how the features that make video games great learning environments can be used in formal learning environments to increase learner engagement on a local, regional and global scale. By creating classroom learning environments that support learners' senses of autonomy, competence and relatedness, school leaders are able to promote actively engaged and resilient learning.

Gameful learning is a new way to conceive curriculum and assessment that provides concrete support for personalizing learning for every student. You will learn to design gameful learning environments and apply a systematic framework that leads to enhanced intrinsic motivation and engagement for students.

This course has been funded by Microsoft and is part of the Microsoft K-12 Education Leadership initiative developed to provide resources to K-12 school leaders around the world as they address the unique needs of their schools in a changing educational and technology landscape.

About the Course Provider

edX was established by Harvard and MIT to provide the highest quality education and serves as a leading worldwide online learning platform.

Course by

  • self
    Self paced
  • domain
    Domain Personal Development
  • subs
    Monthly Subscription
    Course is included in
    1. Professional @ AED 149 + VAT
    2. Starter @ AED 99 + VAT
  • fee
    Buy Now AED 204.99 + VAT
  • language
    Language English