Teaching with Physical Computing: Practical application and classroom strategies for PBL
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Teaching with Physical Computing: Practical application and classroom strategies for PBL

Highlights

Brought to you by Arm, this course guides you through the practical application of Project-Based Learning (PBL) theory using a range of tools and techniques.

The course takes educators on a deep dive into Project-Based Learning, enabled by Physical Computing devices such as Arduino, Micro:bit and Raspberry Pi. We look at the role of the teacher in the PBL classroom, and the planning required to ensure inclusive, collaborative learning experiences.

You will also learn how Physical Computing differs from traditional approaches. This course covers all the practical elements you need to successfully deliver PBL experiences in the classroom.

About the Course Provider

edX was established by Harvard and MIT to provide the highest quality education and serves as a leading worldwide online learning platform.

Course by

  • self
    Self paced
  • dueration
    Duration 3
  • domain
    Domain Personal Development
  • subs
    Monthly Subscription
    Course is included in
    1. Professional @ AED 149 + VAT
    2. Starter @ AED 99 + VAT
  • fee
    Buy Now Option not available
  • language
    Language English