Android Graphics with OpenGL ES
half-circle
vector

Android Graphics with OpenGL ES

أبرز محتويات الدورة

This course will cover the fundamentals of OpenGL and OpenGL ES in Android. This course is unique because it covers the mechanics of how OpenGL works and also more practical applications to draw 2D and 3D objects. This is an ideal primer for more complex courses on VR and AR within Android. We'll begin by covering the OpenGL Pipeline and Shading Language. Then we'll look at drawing simple 2D objects and increasingly complicated 3D objects in OpenGL and OpenGL ES. There are practical exercises throughout the course to apply your understanding, and there is a summative project which can form part of your professional portfolio.

حول مقدم الدورة

Coursera provides access to more than 3000+ courses across a wide variety of subjects in parntership with different universities and organizations.

الطبع بواسطة

  • self
    التعلم الذاتي
  • dueration
    المدة 25 ساعات
  • domain
    الاختصاص تقنية المعلومات وعلوم الحاسب
  • subs
    Monthly Subscription
    Course is included in
    1. الباقة الإبتدائية @ AED 99 + VAT
    2. الباقة الاحترافية @ AED 149 + VAT
  • fee
    Buy Now Option not available
  • language
    اللغة الإنكليزية