Create Jumping Mechanics with C# in Unity
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Create Jumping Mechanics with C# in Unity

أبرز محتويات الدورة

In this one-hour, project-based course, you'll learn how to use Unity's Physics Engine to implement different jumping mechanics such as single- and double-jumps. You'll learn how to apply force to a GameObject, detect collisions and use the collision information to create a wall-jumping mechanic. The guided project will introduce you with the following Unity concepts: -Tags -Trigger Events -Rigidbody -Unity's Physics Engine Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

حول مقدم الدورة

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الطبع بواسطة

  • self
    التعلم الذاتي
  • dueration
    المدة 3 ساعات
  • domain
    الاختصاص تقنية المعلومات وعلوم الحاسب
  • subs
    Monthly Subscription Option not available
  • fee
    Buy Now مجاني
  • language
    اللغة الإنكليزية