User Experience & Interaction Design for AR/VR/MR/XR
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User Experience & Interaction Design for AR/VR/MR/XR

أبرز محتويات الدورة

This second course in the XR for Everybody specialization looks at how to design new user experiences for XR technologies. The course provides learners with a design thinking mindset and equips them with a fundamental toolbox for creating XR applications using rapid prototyping. It starts with a broad overview of the complete XR design process, discussing different paths to becoming an XR creator, what is generally involved in making XR experiences, and how to best get started. The course then emphasizes design thinking, critiques, and ethics while introducing guidelines and user-centered techniques like design jams. The second half of the course introduces a variety of methods and tools for prototyping both physically and digitally including on the XR devices themselves through immersive authoring. The course has an honors track that guides learners through creating their own storyboard, physical prototype, and digital prototype of an XR experience. You will work on exercises that allow you to practice your design skills and also build XR technologies into your workflow by working with specific templates and new digital tools that allow you to preview physical prototypes on AR/VR devices.

حول مقدم الدورة

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الطبع بواسطة

  • self
    التعلم الذاتي
  • dueration
    المدة 28 ساعات
  • domain
    الاختصاص تقنية المعلومات وعلوم الحاسب
  • subs
    Monthly Subscription
    Course is included in
    1. الباقة الإبتدائية @ AED 99 + VAT
    2. الباقة الاحترافية @ AED 149 + VAT
  • fee
    Buy Now Option not available
  • language
    اللغة الإنكليزية