Introduction to Shader Graphics with OpenGL
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Introduction to Shader Graphics with OpenGL

أبرز محتويات الدورة

In this 1-hour long project-based course, by the end of this project, you will be able to draw a triangle along with a shader system for it with modern OpenGL and C++, which is the fundamental unit of 3D rendering.Moreover, you will be able to setup the environment and create a window with openGL, draw a triangle using modern openGL and create vertex and fragment shaders for your triangle. Finally, You’ll be able to extend upon this basis into a full fledged modern 3D renderer. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

حول مقدم الدورة

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الطبع بواسطة

  • self
    التعلم الذاتي
  • dueration
    المدة 3 ساعات
  • domain
    الاختصاص التطوير الشخصي
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    Monthly Subscription Option not available
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  • language
    اللغة الإنكليزية